Resolving Coolite objects in client script - 2
Previously: Resolving Coolite objects in client script.
There's an attribute you can set (as a proprerty in code, or declaratively in markup) called IDMode on all Coolite components. The valid settings are "Inherit", "Legacy" and "Static". The only one I care about right now is "Static".
With the IDMode set to static the value set as "ID" is persisted, un-mutated, all the way through to the client so it can be used as written in script. Hurrah!
There's an attribute you can set (as a proprerty in code, or declaratively in markup) called IDMode on all Coolite components. The valid settings are "Inherit", "Legacy" and "Static". The only one I care about right now is "Static".
With the IDMode set to static the value set as "ID" is persisted, un-mutated, all the way through to the client so it can be used as written in script. Hurrah!
